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Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
Since leaving Bethesda, Nesmith has been working as an independent consultant and has returned to writing. He previously ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Oblivion designer (plus Shivering Isles design director and Skyrim lead designer) Bruce Nesmith, who left Bethesda during the development of Starfield, has also laid eyes on the remaster ...
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As if impressive Steam concurrent player numbers and Bethesda’s own announcement of 4 million players wasn’t enough to cement it as a hit, The Elder Scrolls IV: Oblivion Remastered is already the ...
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